HAULVISION / ATS GRAPHICS MOD
Rebuild the road with better atmosphere.
HaulVision focuses on the look of the drive: volumetric clouds, procedural sky, stars, moon, dynamic fog, chrome/reflection work, weather blending and visual polish for ATS 1.61.1.1.
VOLUMETRIC CLOUDS◆PROCEDURAL SKY◆STARS / MOON◆DYNAMIC FOG◆CHROME REFLECTIONS◆2D CLOUDS◆RAIN CURTAINS◆WIRE DRAW-OVER
HAULVISION / CREATOR TOOL
Meet ShaderStudio.
A standalone native D3D11 shader workbench for ATS 1.61.1.1. Inspect live shaders, flash them in-scene, build exact DXBC workspaces, reconstruct faithful editable HLSL, validate the interface and hot-load PS/VS replacements without ReShade.
HAULVISION // SHADER STUDIOAVAILABLE NOW
01 / VISUAL SYSTEMS
Built around atmosphere, weather and light.
HaulVision focuses on how ATS looks and feels: cloud structure, horizon color, star visibility, moon rendering, fog depth, weather build-up and reflective materials.
Core Features
- Volumetric cloud rendering and improved 2D cloud presentation
- Procedural sky tuning with day/night atmosphere control
- Custom stars, moon work and night-sky treatment
- Weather-aware fog, storm fronts and rain curtain visuals
- Chrome/reflection improvements and cable/wire draw-over
Version Focus
- Current source reviewed for ATS 1.61.1.1
- Visual compatibility and shader pipeline work
- Cloud motion, transition and coverage improvements
- Dynamic atmospheric blending across weather states
- Ongoing validation through the WIP page