HAULVISION / ATS GRAPHICS MOD

Rebuild the road with better atmosphere.

HaulVision focuses on the look of the drive: volumetric clouds, procedural sky, stars, moon, dynamic fog, chrome/reflection work, weather blending and visual polish for ATS 1.61.1.1.

VOLUMETRIC CLOUDSPROCEDURAL SKYSTARS / MOONDYNAMIC FOGCHROME REFLECTIONS2D CLOUDSRAIN CURTAINSWIRE DRAW-OVER
HAULVISION / CREATOR TOOL

Meet ShaderStudio.

A standalone native D3D11 shader workbench for ATS 1.61.1.1. Inspect live shaders, flash them in-scene, build exact DXBC workspaces, reconstruct faithful editable HLSL, validate the interface and hot-load PS/VS replacements without ReShade.

Black semi truck beneath dramatic storm clouds in HaulVision ShaderStudio artwork. HAULVISION // SHADER STUDIOAVAILABLE NOW
01 / VISUAL SYSTEMS

Built around atmosphere, weather and light.

HaulVision focuses on how ATS looks and feels: cloud structure, horizon color, star visibility, moon rendering, fog depth, weather build-up and reflective materials.

Core Features

  • Volumetric cloud rendering and improved 2D cloud presentation
  • Procedural sky tuning with day/night atmosphere control
  • Custom stars, moon work and night-sky treatment
  • Weather-aware fog, storm fronts and rain curtain visuals
  • Chrome/reflection improvements and cable/wire draw-over

Version Focus

  • Current source reviewed for ATS 1.61.1.1
  • Visual compatibility and shader pipeline work
  • Cloud motion, transition and coverage improvements
  • Dynamic atmospheric blending across weather states
  • Ongoing validation through the WIP page